---
title: "SpaceCorps 2027 0.3.2 · Patch notes"
description: "SpaceCorps 2027 0.3.2: Makes text easier to read everywhere: every label, number and button now stands out clearly from what is behind it."
canonical: "https://spacecorps.github.io/play/patchnotes-v0.3.2.html"
---

# 0.3.2 · 2026-09-27

[GitHub release](https://github.com/SpaceCorps/play/releases/tag/v0.3.2)

SpaceCorps 2027 0.3.2 makes text easier to read everywhere: every label, number and button now stands out clearly from what is behind it.

## What's new

**Easier to read**
- The numbers on the hull and shield bars (the target panel, the Ship window and others) are dark over the coloured part of the bar and light over the empty part, so they read at any level. They used to be white on light green and blue.
- The Log In button and every other orange button have dark text now, which reads far better than white did.
- Dim grey text (hints, secondary labels) is a little brighter, and nothing is dimmed below it any more, so locked tabs and empty slots stay legible.
- Name tags and other text drawn straight over space have a soft dark halo, and the version line in the corner of the HUD sits on a small dark plate, so they stay readable over a bright station or nebula.
- Disabled buttons are now a neutral grey instead of a dimmed orange, so they read as "not available right now".
- Every screen was checked with a contrast test in English, Japanese and German.

**Fixes**
- While an update is being verified, its notice no longer shows a stray "0.0" under the progress bar.

All patch notes: [patchnotes.md](https://spacecorps.github.io/play/patchnotes.md) · [patchnotes.html](https://spacecorps.github.io/play/patchnotes.html)
